Emeraldite Law

Emeraldite Law is the lore of Planu, and will be enforced with the power and will of Planu.

Criminals who are caught and rightly placed into the Emeradlite Cells will only be released after paying a fine and Swearing an Oath.

The 4 Laws of Templehelm

Do not Steal

Do not Murder

Do not Vandalise

The three laws above are allowed when perpetrated against a member of an enemy Faction (War).

Do not Blaspheme

To Report a Crime to the Emeradlites
Planu is always watching for those that break Emeraldite Law, and will be brought to justice.

However, the Denizens may reports crimes directly to the Emeradlites.

A Crime must be witnessed by at least two Denizens of Templehelm to be reported.

Utilise the Chest situated above the Emeraldite Dungeon.

Provide a book that details:

The name of the Denzien who committed the Crime. The Crime being accused of. The name of another witness to the Crime.

False reports will see the accuser punished for the crime that is being accused.

When in Jail
If you find yourself inside an Emeraldite Jail Cell - these commands might come in handy:

/jailpay For information about cost of release and current sentence length.

/jailpay  Pay to reduce your sentence.

/jailpay  Pay to reduce another denizens sentence.

If you escape from jail, the Emeraldites will not return the items you were carrying.