Norfell

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The King of Norfell is Amazhing. His RP Character is King Eliam. The kingdom of Norfell worships the goddess Mariate, and the god Nurdar.

The kingdom of Norfell
Norfell is now a Village level Settlements. It specializes in Architecture, and it's capital is Toreath. Norfell currently has multiple markets scattered around Templehelm, one of which is near the Conclave. If a player is inactive for over two weeks, they are first messaged, and if not replied to, banned.

How to join
Before requesting an invitation to Norfell, make sure you present yourself well. Some ideas would be to wear appropriate "medieval" skins for your minecraft character, RolePlay lots, present certain skills and show what you offer the Kingdom of Norfell.

To join, you must send in a request, or "resume" showing who you are and information about you. Use the following template below, and send it to Amazhingvia private message, or post it on the official application thread here.

Norfell application template

Required:

In Game Name:

Deity: 

Class:

Short Description of oneself:

Do you promise to get along with others within the faction?

Do you promise to uphold the guidelines?

Desired Faction Role:

The amount of time you are usually on the server:

Optional:

Interests/Hobbies/personality:

Link/Example of RP stories/work:

Why you want to join Norfell:

Why you would be a good addition to Norfell:

How long you promising to stay in the faction:

Faction Guidelines
1. Do not steal from other members. Resources are offered to citizens through the Block Shop.

2. Do not enter other members house's without permission.

3. Do not build around the Kingdom without explicit permission from the Head Architect/King. This means editing terrain and building any structure, whatsoever, within the faction's land. This includes shrines.

4. Do not grief the factions buildings.

5. Do not claim we will go to war. That decision can only be made by the King/Queen.

6. Do not claim any land when the king/queen is not present.

7. Do not mine any ores that you find near the faction, leave them for an advanced Cavilion follower to dig up. Exception: Citizen (Miner) job.

8. Do not ask for any sort of promotion to King/Queen/Knight.

9. Do not invite members into the faction unless given explicit permission from the King/Queen.

Faction "Roles"
Faction roles are the job you take on to make the faction bigger, better, and more successful. Listed below are the possible roles a player may have within the faction.

Sailor: Sailors are in charge of ships, and must have a captain's license. These members travel the waters exploring, and transporting the Denizens of Norfell. Many sailors have been known to also act as a Merchant, selling items for Norfell.

Railroad Worker:These people tend to the railroads leading to and away from Norfell. They make sure that the redstone has not been tampered with, and test appropriately. The current Railroad worker for Norfell is DKPickachu

Merchant: These people travel Templehelm, selling items for Norfell. They have been known to set up small camps outside of heavily populated areas. 50% of their profits go towards the faction, the other 50% goes to themselves. The current Merchant for Norfell is Mchalo.

Citizen(Farmer/Miner):These are the citizens of Norfell. Their jobs include farming, mining, trade and making sure the surrounding area is clean. In order to organize Norfell appropriately, this role must now meet a quota. These are the requirements for this class:

Farmer: Must provide at least 1/2 stacks of raw food materials each day. (For example: wheat, melons, pumpkins, etc.)

Miner: Must provide at least 1 stack of raw minerals each week. (For example: 1 stack of gold ore, iron ore, or diamonds.)


 * If these quotas are not met or made up for by the end of the week, then they are banned and or demoted from the faction. Some special cases may apply. (For example, on vacation, have homework, etc.)

Farm Master: These men are the masters of the farms, and have the authority to guide the other farmers of Norfell in their particular farm. The current Master farmer for Norfell is Vemine.

Blacksmith:This is a special job. The blacksmith can smelt ores, forge weapons, and fix damaged items too. Supplying the Kingdom with armor and weapons is another important job of the blacksmith. The blacksmith has many of the same rights as a normal citizen, although the blacksmith lives in a house that has a forge. The current blacksmith for Norfell is Mikeasaur.

Knight:These are the protectors of Norfell. They spend most of their time guarding, patrolling, escorting and in some cases, fighting. They carry weapons on them at all times and armor. The Knights live in the Barracks, with a bed and 4 chests, right along side many others. When within Norfell territory, Knights can ask citizens about what they are currently doing, and tell them to stay away from certain areas that they may be guarding; investigation/crime scene, construction, etc. The current knights of Norfell are Stuneng, and 18plains.

General:This is another special job. Only the best, most loyal knights are offered this position. Generals are the commanders of Norfell. They coordinate attacks, command groups of knights, and help in decision making among the high classes of Norfell. Generals live in the richer district of cities. The current general of Norfell is briven.

Court Mage:Yet another special job, the Court Mage is for those of talent in magic and politics. There is usually only one in each city. They help with a lot of the decision making, as well as giving guidance and researching/studying magic based items.

Architect/Head Architect: Architects within the faction are not only good at building, but exceptional at it. They are given free reign to build whatever they wish, whenever they wish. This role is extremely prestigious within the kingdom of Norfell. The Head architect is in charge of designing and creating Norfell's cities. This role is second only to the King/Queen of Norfell. The head architect of Norfell is currently King Eliam.

King/Queen:This is the head of the Kingdom. The King/Queen usually has the final word in most things. Only they can give consent to executions, war, etc. Their actions are influenced by the Court Mages and Generals, and theirs by the citizens.