Rogue

Rogue is one of the Five base classes available to all players on Crimson Ingot when they reach lvl-5.

=Description= Like all base classes, the Rogue class caps at lvl-50. It is a class primarily focused on melee combat, fast strikes, added mobility, and debilitating foes. they can be troublesome, unpredictable foes. =Skills= Skulking [Passive] - Lvl:5 -

While Sneaking at full health and not holding an item, turn invisible.

leveling makes armor turn invisible as well.

Mana Cost:

Cooldown:

Cutting Blows - Lvl:10 -

Attacks in the next 30-75 seconds make the target bleed for 10-22.5% damage, at 10 bleed stacks, target takes 200-425% damage

Mana Cost: 40-58

Cooldown: 80-62

Grappling Hook - Lvl:15 -

Throw a grappling hook above you with 15-27.5 velocity, that pulls you towards where it lands

Mana Cost: 60-37.5

Cooldown: 80-35s

Crippling Strike - Lvl:20 -

Move quickly around your opponent after your next strike, surprising them from the side or behind.

Mana Cost: 20-47

Cooldown: 20-65s

Throw Caltrops- Lvl:25 -

Throw out 10-28 caltrops in an arc in front of you that last for 10-55s that deal 10-32.5% damage to creatures that step on them, and inflict slowness 1-3 for 5-27.5s

Mana Cost: 30-48

Cooldown: 50-41

Roguish Leap- Lvl:30 -

Leap forward with 300-570 velocity, turn invisible while leaping

Mana Cost: 30

Cooldown: 15-6

Exploitive Strikes - Lvl:35 -

your attacks in the next 12-30s deal an additional 3-12 damage

Mana Cost: 40-62.5

Cooldown: 40-76

Smoke Bomb - Lvl:40 -

Create a smoke bomb at your location 3-7.5 blocks wide that turns players inside it invisible, and prevents damage from being taken for 15-33s

Mana Cost: 40-58

Cooldown: 60-51

Run-About - Lvl:45 -

Swap locations with a target within 5 blocks, making them confused for 12-30s

Mana Cost: 20-38

Cooldown: 50-5

Finishing Blow - Lvl:50 -

Your next attack executes the target if they are below 11-20% hp, otherwise, deal 120-300% damage

Mana Cost: 50-72.5

Cooldown: 180-90