Dwarven Religion

Location in Dwarven Library
This book is located in the in-tact East wing, in the right side of the third-shelf, in the fourth column. It is a green, leather-bound book protected with a broken iron lock. On the front is a stylized bright blue imprint of a woman made of crystal. Underneath the emblem are the words 'Dwarven Religion' embellished in gold. It is written in an ancient, forgotten language; as such the information gained is only Out-of-character.

Prologue
Cavilon, the mighty creator of the root, the rain, and the feast began to contemplate what his offerings may be. Given that Dwarven society was only beginning at the time, he had to make a way for his efforts to be realized. After all, the mighty Cavilon's mischief led him to desire attention. Once he had understood the Dwarf's habits of digging, he knew what they should offer him. Powerful, strong, and bright materials of untold power and grace, known as Goll, Irr, Monnd, Lapu, and Rres. These materials were scattered across the Cold North, and further onto the rest of the planet. However, these materials were not looked over by anyone at the time, and Cavilon's power could only extend far enough to watch over the Dwarves. As such, five powerful demi-gods arose to protect and enchant the rare, fantastical creations.

Cavilon, Master of Creation and the Caves
Cavilon, although the creator of all, has been known to be rather mischievous and cruel. His cause is not to raise and feed the Dwarven people, but rather to get attention, fame, and unimaginable wealth from offerings that he feels he deserves. Cavilon may often go to serious lengths to obtain these things, killing off other dieties and battling with other creeds to prove himself worthy of the fame he's obtained. He is also the creator of caves, making them purposely dangerous and treacherous in order for those who follow him to prove themselves worthy.

Cavilon's interpreted appearance, unlike most of the other gods, varies wildly between generations and depictions. Most commonly, however, the great lord Cavilon is seen as a large, hulking beast with thousands of arms that he used to shape the landscape before him. However, none have seen his true form, as the great god Cavilon always lurks in the dark, exposing only his large, glowing white eyes and his devious smile.

"For the root, the rain, and feast, I ask only one thing of you... Dig.."

Midaa, Lord of Gold
Gold, or Goll's guard and watchman was the great Midaa, a greedy, yet strict statue-man made of pure gold. He is often interpreted as the right-hand man of Cavilon himself, serving to his every whim with a burning jealousy of his power. Midaa was a glutton for influence and attention, and although he owned all of the gold in the world, it simply did not please him to the point of his own desire. Dissimilar to Cavilon, however, Midaa is not enriched with the infinite power of divinity, and his plans to destroy Cavilon to take his place too often fail.

Midaa's interpreted appearance rarely varied over the course of Dwarven history. He is often depicted as a tall, golden man with a shaggy beard and a crown atop his head. Rarely is he seen without a golden chalice or grail in his hand, or golden bars surrounding his regal posture. Midaa wears to-the-floor, golden robes that hide his frail, disturbing body from sight. Midaa can usually be seen bearing a blank face; Lacking in eyes, a nose or a mouth, but riddled with scars and bruises.

"A man I am not, for I am merely greed."

Latiom, God of Iron
Latiom is known to be calm, watchful, and respectful of his higherups. His lowers, however, face harsh strictness and must abide to the laws set by Cavilon. Latiom is often used to represent strength in formation, and unity. He is often carved into pillars and walls, holding up the foundation for the Dwarves to live in.

Latiom's appearance has remained unchanged since the beginning times of the Dwarven Religion; He remains a large, bulky yet short man of Dwarven descent. An extremely long, elder beard is worn on his face, and many golden rings and braids adorn it to give him a regal appearance. The bulky dwarven armor he is often depicted wearing is simply the same worn by the Dwarven Umarfaoil warrior, a large, bronze colored fully plated tank of a fighter. In statues and shrines, he's mostly shown holding up a globe to symbolize his strength.

"Be without my blessing, be without my structure, and in turn, be without unity."

Muntabell, Goddess of the Crystal
Muntabell is shy and elusive, thriving by living by herself in permanent solitude, constantly tinkering with the power focused onto certain diamonds to keep them into the right hands, and to make sure that they continue to be important to the Dwarves. Some say she hides from Calvilon and fears his power. Not much else is known of this elusive Deity.

Muntabell, in appearance, has remained consistent throughout Dwarven Lore. She is a tall, shocking bright blue colored woman constructed of fragile, clear crystals that shimmer in the light. Her hair is long, made of crystal links, and almost sounds like windchimes as she walks or moves. Due to her beautiful, fragile, crystal frame, representations of her are often hand-crafted out of the finest diamonds, cut to thousands of flat surfaces to show the physique of the crystalline Deity.

"I am alone. With all of my beauty and supposed grace, I am alone. Perhaps this is how I am meant to be."

Gorminn, Force of War
Gorminn is known to be a savage warrior and nothing more. When no combat is at hand, he will rest. Such rests often last hundreds of years, others last minutes. He fights with brute force and cunning, applying animalistic instincts to put fear into his enemies before killing them. He's thought to be the gallant defender of all Dwarves, failing only once in his conquest to protect the great civilization.

Gorminn is often depicted a large, bulky dwarf man made of pure stone and steel. He carries with him two large Dwarven longswords that he employs in combat. Massive, heavy chains adorn his arms and legs, known not to deter his vicious combat. The chains were put onto him by Cavilon to falter his strength, as it was too much for the earth to handle. If Gorminn was released from his bonds, he may kill anyone in his path, including the Dwarves. His representations are often in a relaxed, standing pose with his arms crossing.

Gorminn does not speak, and has never spoken before.