Netharna

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Fiery Deity of the Nether

Self proclaimed Lords of the Nether and worshipers of Netherna - These people are masters of the art of explosives and fire manipulation - A Dark art they are sworn to keep amongst their own - Only a Follower of Netharna knows how to craft TNT. The Netharna are Immune to Fire and Lava Damage and are the only Creed that can use Lava Buckets effectively. The Deity Netharna also keeps Ghasts from attacking it's followers.

''Netharna is a popular choice for new players, however it has also proven to be possibly the most difficult to play - as living in the Nether is a hard existence and fair removed from many events occurring outside of this realm. The Deity Netharna appears to only have a presence in the Nether, meaning that Netharna Creed players may find themselves without divine assistance anywhere but in this realm.''

How to show Piety for Reward and avoid Divine Retribution
Shrines of Red/Black and Fire.

Followers that live underground visit the Nether.

Wearing Red.

Netharna Archer "Flamethrower"
(Hold a Bow and Left-Click to cycle through the arrow types)

Fire Arrow - Set your enemies ablaze with this flaming arrow. (Uses 4 Arrows)

Explosive Arrows - A small powder charge is affixed just behind the arrowhead with a pressurized blasting cap at the tip. This arrow explodes on impact. It's not as powerful as a TNT blast, but a direct hit could be fatal. (Uses 4 Arrows)

Netharna Mage "Fire Mage"
These Mages have become attuned to the Nether where their ancestors grew up in. They are regarded by their people as fairly normal - albeit more in tune with their innate abilities.

(Right Click while holding a stick to select spell and Left Click to cast it).

Combust - Ignite all nearby living things. (Cooldown 120 Seconds)

Firenova - Summon an expanding ring of fire. (Cooldown 1 Minute)

Rupture - Create a large explosion that damages all living things. Reagents required: 1 Gunpowder, 1 Blaze Powder, 1 Glowstone Dust (Cooldown 30 Seconds)

Nether Rage - Set your Target on Fire (Cooldown 60 Seconds)

Fireball - Blast forward a scorching fireball. (Cooldown 30 Seconds)

Flamewalk - Mobs and Players burn when you walk near them for 20 seconds (Cooldown 60 Seconds)