Zeolix

http://i.imgur.com/rZ46FBc.png

Dreadful Deity of the Fear of Death and Dark.

Followers of Zeolix band together in tight-knit groups with strict social hierarchies. - Zeolix commands some lesser creatures of the Void and forbids them from attacking followers.

To become a follower of Zeolix - visit the Zeolix Temple in the South Western part of the map.

Choice Spells
Endtomb - Encases you in endstone. (25 mana)

VoidBeasts - Summons an Enderman and Endermites. (75 mana)

Zeolix Archer
Recipes available here: http://wiki.crimsoningot.net/index.php?title=More_Recipes#Bows

Rift Bow - Appears where the arrow lands - must have ample darkness to use.

Void Bow - Blinds the target.

Tenebris Bow - Causes damage to entities anywhere near where the arrow lands.

Wither Bow - Withers the target.

Zeolix Mage | Apothimancer
Rift Step - Appears where the spell is cast. Must have ample darkness to use. (25 mana)

Creeping Doom - A cloud of voiden energy follows the victim. (50 mana)

Reentry Shot - Appears where the enderpearl lands, and deals damage to any entity in the area. (50 mana)

Umbra Ritual - Summons a piece of the Void to Templehelm, requires two Zeolites. (150 mana)

Void Drifter - Zeolite energy bounces from victim to victim dealing damage. (25 mana)

Voiden Shift - Pass through obsidian blocks. (50 mana)

Conjurer Spell:

Encroaching Dark - A cloud of voiden energy consumes the area dealing blindness and damage. (100 mana)

Creed Imbue

Void Sword - Switches places with entities, the target, and even the wielder of the sword randomly in the nearby area. (50 mana.)

Bows:

Void Bow:

https://i.gyazo.com/f7b15ccfecbb84880f19564fd5ab4a7e.png

Rift Bow:

https://i.gyazo.com/c4a74f4814b8b8044323f3ce079aec74.png

Tenebris Bow:

https://i.gyazo.com/b398e0b46488eff3bffec74455c0bc99.png

Withering Bow:

https://i.gyazo.com/d09b91c4428ddb56fc2f3ad1a64ea965.png

Also, a special ReentryShot enderpearl will be required to cast Reentry Shot, this recipe creates two of those special pearls:

https://i.gyazo.com/764900e0cc142c0b63c42c544e1572b6.png

It should be noted that most modern Zeolites believe that Zeolix is not a god of evil, but instead a victim of Planu and a force of good.

History
Excerpt from a forgotten scholar's tome...

It is claimed by the followers of Zeolix that in ancient days, thousands of years ago, Zeolix was the entity that ruled over the continent known as Templehelm, before the Emeraldites arrived and brought Planu with them. After some time, it can only be supposed that Zeolix was imprisoned, and that he laid in slumber - that is until he was accidentally awoken, therefore ushering in a new era in Templehelm. Though awoken, Zeolix was immensely angry with the land, and with Planu for having sealed him in his prison. He brought war to Templehelm, war that had never been seen in the land before. The war against him ravaged on, as he slaughtered those who resided in the land mercilessly, until The Named Ones appeared, and carried out his dark will from then on.

After many months of battle and bloodshed, Zeolix was finally defeated once again, at the base of Mount Kazmal, as King Meraldian IV, with the aid of Planu, struck the final blow, ending the reign of the Lord of the End, once and for all... or so the majority of the denizens of Templehelm hope. In reality, his status is unknown; though the spirit of Endymion claimed that the Endlord had been sealed within an isolated dimension of the Void, from which it would take much effort to free him. In spite of that, the followers of Zeolix refuse to give up hope of his return. It was then speculated that Zeolix would someday return, as his three original followers had been revived, and a prophecy was distributed amongst the few remaining followers. The prophecy came to fruition, and the Zeolites of old woke from their slumber to bring forth a New Era and usher in a new generation of Zeolites that they groomed to carry on His legacy.

It was not long before the denizens of Templehelm took note of the quiet rumors of Zeolix's return. Many doubted the words whispered through the streets, but some forces throughout the land prepared to end to Him and his followers that were led by the powerful Brother Carr. During his time in the unknown, Zeolix had changed into a unique specimen unlike any other divine. He had become cunning and deliberated his every move in the oncoming war against his followers very carefully, but still, they could not ever obtain the upper hand for very long. The Emeraldite army heavily outnumbered them, and after many long and hard battles fought, Zeolix's following gave up hope and scattered like roaches across the land. They could not be snuffed out, but they could not win, and so their Father planned to take matters into his own hands. He would wait however long it would until the old King Meraldian was weak with age to make strike again... but the few who did know of Zeolix's presence would not let the land be vulnerable to any more suffering at His hand.

An old artifact was uncovered, and a Godseal was constructed by Templehelm's last heroes. They knew that Zeolix's power was too great to let Him be free, and they entrapped him using a rare form of magic long forgotten by the land. The resilient Zeolix was defeated. Celebrations erupted all throughout the Emeraldite capital of Hearthstead, and in the King's hall, a feast was served to the King Meraldian IV surrounded by Templehelm's victorious heroes. Tragically, one of these heroes was unlike the others. It is still unknown what the motive of the warrioress was when she beheaded the King where he sat. She and her accomplice were later executed in the name of the King.

There was speculation by some Emeraldite scholars that Zeolix's divinity had been all that was sealed away, but his consciousness remained on this plane, and that it had taken residence within the immortal host to do His bidding. This notion may be supported by the dark, unholy essence that left the prisoner's body when the demigod child's spear pierced her heart, which later dissipated. If in fact true, this would mean that the Ineffable One had been put to an end in this unfortunate event, once and for all. Ever since the fateful day of her execution, there has been only peace in the land.