Mage

Mage is one of the five base classes available to all players on Crimson Ingot when they reach lvl-5. =Description= Like all base classes, the Mage class caps at lvl-50. It is a class primarily focused on medium-ranged combat focused on Class & Item-based spell casting. Mages have access to the best staves, robes, and wands on the server, and they can be tricky to handle with a diverse arsenal of skills at their disposal. =Skills= Reactive Spells [Passive] - Lvl: 5 -

Spells apply an aura on the target, making the next spell to hit them deal 10% to 55% more damage

Mana Cost: N/A

Cooldown: N/A Magic Missile - Lvl:10 -

Fire 3-12 Missiles at the nearest target in front of you, each dealing 1-2.8 true damage

Mana Cost: 30-57

Cooldown: 10-28

Blink - Lvl:15 -

Teleport yourself 20-65 blocks forward, not going through blocks

Mana Cost: 20-38

Cooldown: 40-22

Force Wave - Lvl:20 -

Large AoE wave, 30-75% damage

Mana Cost: 40-95

Cooldown: 70-52

Force Cage- Lvl:25 -

Stun the nearest target in range for 3-7.5s

Mana Cost: 30-66

Cooldown: 45-63

Mage Shield - Lvl:30 -

Gives caster 4-13 absorption hearts, that refresh

Mana Cost: 2-11 / Second

Cooldown: N/A

Arcane Bolt - Lvl:35 -

Shoot a slow moving explosive projectile that does 120-150% damage

Mana Cost: 35-40

Cooldown: 20-11

Force Wall - Lvl:40 -

Make a temporary wall 3-21 blocks wide that lasts for 15-60 seconds

Mana Cost: 50-95

Cooldown: 60-130

Magic Circle - Lvl:45 -

creates a circle for 15-33 seconds, while inside it, mage spells deal 1.5-2.4 times damage

Mana Cost: 70-115

Cooldown:120-93

Wyrd Collapse - Lvl:50 -

Stuns caster, pulls entities towards target location for a few seconds before detonating for 150-250% damage

Mana Cost: 100-145

Cooldown: 210-120 =Creed Specific Skill= Mages have one skill that varies based on a player's creed. The variations are as follows:

Akwhale
Osmosis - Lvl:20 -

Cavick
Stone Javelin - Lvl:20 - A powerful summoned projectile of earth!

Deserman
Lightspeed - Lvl:20 - Warp at the speed of light where you are looking! (During the day.)

Mycelyite
Plague Ward - Lvl:20 -

Netharnan
Flamewreath - Lvl:20 -

Wildling
Blink - Lvl:20 - Warp at the speed of light where you are looking!

Winterling
Wormhole - Lvl:20 - Warp at the speed of light where you are looking! (During the night.)

Zephyr
Air Slash - Lvl:20 - A close-ranged AOE attack to damage those around you!

Creedless
N/A - Lvl:20 - = Equipment Paths=

The Sage
The Sage is a Support and wears Silk, Insulating or Damask armor. They use Wands as primary weapons and Tomes as secondary. The following crafting professions can create equipment that is useful to the Sage:*Alchemist — Silk, Insulating, Damask armor.
 * Armorsmith — Damask armor parts.
 * Artificer — Wands.
 * Alchemist — Tomes.
 * Enchanter — Weapon Effects.

The Thaumaturge
The Thaumaturge is a Ranged Glass Cannon and wears Robes, Channeling or Porcelain armor. They use Staffs as primary weapons and Catalysts as secondary. The following crafting professions can create equipment that is useful to the Thaumaturge:
 * Alchemist — Robes, Channeling, Porcelain armor.
 * Armorsmith — Channeling, Porcelain armor parts.
 * Artificer — Staff.
 * Alchemist — Catalyst.
 * Enchanter — Weapon Effects.