Private Locks

Each player can lock 4 chests - (or 2 double chests) - More available to Donors.

Basic Lock
To lock a Chest just punch it with a Stone Button in your hand.

When Locking Double-Chests - You need to lock both sides of the Chest.

You don't need to Unlock to gain access to your Items - and the Chest is indestructible.

To Unlock a Chest (So that you can Lock another one somewhere else - or make the chest accessible to all again) just Punch it again with a Stone Button.

Trust Locks
You can share locks with others. This is called the trust system. This is done by using the command /scl trust (names can be separated by spaces) to set the trust of all future things locked by you.

But if you wish to only make one trust lock, set the trust, lock the item, and then clear the trust settings with /scl trust clear. This does not change any trust of previously locked items.

Example:

You want Bob and Notch to have access to the next chest you lock, but not the one you lock after that.

/scl trust add bob notch

Lock the Chest

/scl trust clear

If you trust Bob and Notch with everything you plan to lock in future, no need to clear the trust settings.

To view your current trust settings: /scl trust list

To remove just Bob from your list and leave other names on the list: /scl trust remove bob

To clear the whole list: /scl trust clear

Remember: When you lock something, your current trust list is copied to the item, and stays there - changing your trust list does not alter the trust on these previously locked items.

If you want to modify an items trust you'll have to unlock it and lock it again with a new trust list.

The trust list is persistent so you don't need to re-type it all the time. The downside, of course, is that you can accidentally continue locking things with a trust you don't want, so remember to just /scl trust clear if you wanted to lock something as a one off.

Lockable Blocks
It is not only Chests that can be locked! The following is also locakable:

Furnaces or Burning Furnaces be careful wich state you lock in as each state is treated separate.

Dispensers

Jukebox

Doors

Levers

Buttons

Trap doors

Pressure Plates

Brewing Stands

Enchantment Tables

Fence Gate