Akwal

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The Honourable Deity of the Rivers, Lakes and Oceans

Followers of Akwal are seafaring and skilled at fishing - These people have been granted the ability of breathing under water in return for their faith in Akwal.

Realm Boost
There is a chance that an Akwal will gain some strength after giving damage, resist strength after taking damage and move faster after sprinting.

Water Walking
Hold a Raw Fish and Left-Click with it to activate - casts 10 mana to activate and then 5 mana per block walked.

Bang Fish
The "Pramius-minpiscius", better known as the "Bang Fish" - is a rare species of Pufferfish that is seldom seen in the waters around Templehelm - This rarity is due to the fishes ability to self-destruct when threatened. They say that when you feel a nibble on your line, but fail to reel in the catch, you just killed a Bang Fish. The Akwal have the uncanny ability to catch these fish intact. The fish feels comfortable with the Akwal, giving the Akwal the ability to throw this fish, the fish will then explode on impact.

Special MCMMO abilities
Fishermen's Diet

Increases hunger regeneration by 1 every 200 levels.

Treasure Hunter

A chance to find extra items in addition to the fish when reeled in. Chance and quality of items increase as Fishing skill is levelled up. At higher levels, you can even pull in enchanted items.

Magic Hunter

Allows for the possibility of Enchanted Items to be obtained from Treasure Hunter ability.

Shake - Active

From Fishing Skill level 150 onwards, You will be able to shake items loose from mobs by hooking them with the fishing pole. It is also possible to obtain mob skulls this way.

XP Boost

Gain more XP when catching Fish

Choice Spells
Extinguish - Extinguish yourself when on fire. (30 Mana) (Realm Spell)

Bless Water - Turns a Bottle of Water into a Heal Potion. ''' (Realm Spell)

Akwal Archers | Arcane Archers
Sap Arrow - Drain their life - heal yourself.

Volley - Multiple arrows do more damage to someone and possibly anyone near them.

Pull - This arrow hooks into someone - and you reel them in.

Akwal Mages | Hydromancer
Geyser - A Geyser of water lifts them into the air (25 Mana)

Artesian - A more powerful Geyser (50 Mana)

Haze - Make their vision blurry for a short time. (50 Mana)

Osmosis - Empty their stomach - feed yourself. (50 Mana)

Drain - Take their health - heal yourself. (75 Mana)

Downpour - Summon a Rain Cloud that slows, nauseates and weakens those who enter. (100 Mana) (Learnable)

Introduction
The raiders had burned down their homes.

The raiders had salted their land.

The raiders had chained all survivors and led them away; sent off to whatever fate that lay in wait.

The villagers marched for hours.

The villagers suffered beneath the whip.

The villagers endured these in silence; not a whisper escaped their lips.

Great Akwal took note of their misery.

Great Akwal took pity on them.

Great Akwal took his mighty staff; now rain fell down to the.

A river, there never was.

A river, that had yet to form.

A river, that would not arise from the rain was answered with Geysers from the floor.

A river, which had never been now sprang up to take form.

The raiders looked on in panic.

The raiders were completely confused.

The raiders soon became raiders no more; water was their final breath.

The villagers watched on in silence.

The villagers knew that their eternal rest had come.

The villagers swam to the shore, surprised, when the river had only broken their bonds.

Mighty Akwal sat upon his throne.

Mighty Akwal blessed them again.

Mighty Akwal sent them a feast of fish, and the villagers were at peace.

This tale, I shall finish telling now.

This tale, however, lacks an ending.

This tale of the mighty Akwal, is one that you can keep writing.

-The Poet Sinna, follower of Akwal.

- by barragehpms

More Creed Introductions Here: Creed Introductions