Tranquility

Tranquility is a faction that lies in the North-Eastern corner of the world, on water adjacent to a small archipelago on the Setlian Sea.

Now
Tranquility seeks to gather the faithful and devout of Akwal, no matter their background, and give them new purpose in these trying times after the second deiotakas have ravaged the world.

Government
Tranquility works under a Theocratic Monarchy in which the king, Leonad, governs the city directly and only answers to the will of Akwal himself. Despite this, the king is a fair and just man who listens to the words of his people whenever possible.

Economy
Currently, the Tranquility economy is based around free trade of specialty goods, food, oddities, and most materials while keeping a pool of building materials for public use during the reconstruction of their city. The pool includes things such as woods, dirt, gravel, sand, etc.

Timekeeping
The peoples of Tranquility, being worshippers of a Planuvian deity, follow the traditional calendar of the sired divines.

Architecture
Tranquility was destroyed during the second Deiotakas of Templehelm and is currently being rebuilt. The eclectic group of pirates, smugglers, fishermen and other seafaring individuals has cobbled together a massive conjunction of ships, rafts and buoys which sits upon the crests of the waves. This, the upper city, is a magnificent feat of architecture in itself, featuring a multitude of different styles and decorations. The lower city is that which sits below the waves, a collection of structures composed of stone and glass. Deep below the ocean these buildings sit, lit by glowstone and adorned with seaweed and corals. Gilled corners and glass domes are common and unique features of these nautical buildings.

Literature
Most writing released by Tranquility is focused on the praise of Akwal or something fairly related.

Squid's Quill
The Squid's Quill Scribes Guild in Tranquility is a relatively new guild, having been founded after the second Deiotakas. The guildmates collaborate to edit, critique and imrpove upon eachothers works and publish their literature as piece belonging to the entire guild, rather than just the primary writer. Akwhale writers of every genre and from every background are said to publish through this association, though the ship it's headquartered at is suspiciously empty all the time. Even more suspicious is that nearly every book which comes out of the place is written in the same angular scrawl. Nevertheless, Rand Steel-flame, the owner of the business will assure any visitors that profit is booming and that new writers come in every day.

Published Works
1 & 2 by Emile Richardson

The Planu-Herbert Dichotomy by Pateno

Pantheon of Veracity by Pateno

Theory of Continuity-Power Relativity by Pateno

Emile Richardson
Emile Richardson, a native Tranquilitian, has gained some fame in recent days for his stirring poems on the kind and loving nature of Akwal. The style of this poet is unique, utilizing dashes and slant rhyme quite unconventionally. Even stranger, Emile prefers to number his works rather than give an actual title to separate pieces. Tourists visiting Tranquility often come wishing to meet the poet, however the fellow likes his privacy and does not divulge the location of his residence to any.

Pateno
Pateno is a, slightly less than scientific, philosopher who is said to make his home in Tranquility. He is the author of such works as Pantheon of Veracity, The Planu-Herbert Dichotomy and Theory of Power-Continuity Relativity. All of which are well selling books, however the readers find them better as paper-weights, comedy or fuel for the fires than as scholarly literature. Pateno is homeless, a true philosopher aquianting himself with the forces of nature and the universe and it is often hard to track him down around Tranquility.

Vorn'wrat'dehp
Vorn'wrat'dehp, the Orcish Scholar with the amazingly long name is a strange one indeed. The fellow writes his works on average life in the Orci Desert, and sticks fiercely to the traditions from his homeland. While a citizen of Tranquility, the Ork is fond of sailing and soemds his days traversing the seas of Templehelm.

Music
Poetry is common in the city and many a couplet or quatrain mumbled from lips in scholarly institutions all across Templehelm originated in the mind of some man or woman of Tranquility. The large population of sailors also lends itslef to drinking and singing often and their ballads are well known across the land.

Ideology
The people of Tranquility have a mindset which values freedom, morality, and love of life. Many of the Tranquilitians come from unsavory backgrounds as pirates, smugglers and other criminals. They're used to the freedom they've been granted their whole lives and nearly take it for granted. The affinity for open sea, the lack of control exerted by the king, the right to sail: all of these are aspects which are directly tied to the love of freedom that is so prevalent in Tranquility. Tranquilitians, as devouts of Akwal, hold themselves to the highest standards of morality. A general rule is that one can do as one wants so long as it does not conflict with the wishes of another. Some contend that this is not wholly true, illustrated by Tranquil pirates and their blatant disregard for another's property, however a common article held by the Tranquils is that anything within the sea and its coasts is Akwal's. Their view on piracy is that they're retaking the riches of their god and clearing the seas of unwanted interlopers. Overall though, due to their open lifestyle and ethical ways, the people of Tranquility value life. Enjoyment, pleasure, and love are cherished and welcomed as they come and do not leave melancholy as they go, for the peoples of the sea realize that life is fleeting and what good things come must be taken with the bad. Through these three guidelines, the peoples of the sea truly find Tranquility, both the place and the way of life.

Religion
Akwal is revered first and foremost amongst the men and women of Tranquility and to say anything else would be a lie. The faction is devoted entirely to the deity of seas, lakes, and rivers surrounding themselves in the sea and giving praise to their deity often.

Notable Figures
King Leonad

Jason of House Djerik, Former King of Whitecrest

Jason goes by many names; the Djerian Betrayer, Savior of Rummia, the Jurrian Squid, the Blade of the East, the Defender of the Orci, and Jurrian Scum (He got that name in Divia). To most he just prefers Jason, though he hates it when people mispronounce it (It is a Jurrian name so the J sounds like a Y). Jason grew up on Rummia in the Jurrian sea. He was one of two princes, but his father treated he and his brother mercilessly. When Jason turned 15 he escaped Rummia with a crew that would terrorize the Jurrian for the next few years, the Sharks of Lithon; Jason Djerik, Ralf, Remus Callidus, Ajax Callidus, Quintus Umbran, and Arcus. In truth only two of their crew of six came from Lithon, but that was there name anyway.

After he left the crew Jason travelled across all of Ateon, having zany adventures, from the far western Orci to the Cold North and finally to the Far East, where he settled, that is until his old pal Remus sent word, telling him to meet him in the center of the Setlian.

When Jason first arrived in Templehelm he inherited the great city of Whitecrest, one of the busiest ports and most prospective kingdoms in all of Templehelm. After settling in he then joined the fight against Lesh and could often be found at Roccia leading raids, and then at Legion camps collecting shards of heart-stoppers as well as journals with information on the enemy. Jason lead many against Lesh, and things had even begun to look up, with vital information coming to light. Then, when the second Deiotakas occurred, he lost everything. His people, his belongings, even contact with his god for quite a while. Jason settled in a swamp, hoping Pallus would shelter him, but the creepers seemed to attack him more than usual. Eventually, Akwal told Jasom to find shelter in his waves and with his brothers. That is what brought him to Tranquility.

Rand Steel-flame, Devout of Akwal

Born Ran'akak'flam, Rand Steel-flame is a veteran sailor from the Orci Desert. He grew up traveling with the caravans, learning the business trade and gaining an appreciation for the complex system that the Orci needs to survive. Some time in his teenage years, the Ork found himself in the town of Dursh'kahn and began practicing the trade of a craftsman under a local trader. As Tuskan raids grew more frequent along the border of the mesa and the desert, Rand saw it fit to leave his home for a life of adventure. He sailed for many years alongside Voran of Deep-Waters, another from his homeland, and grew accustomed to life at sea. His picked up writing to pass the time and grew a reverence for the god of the Setlian, Akkawhale.

One day the captain of his vessel charted a course through the center of the Setlian to save time, something that was simply not done, and the crew paid the price. They were left trapped in Templehelm, at the whim of the gods and in the middle of the conflict with Lesh. Since then, Rand has drifted, first to Defiance, then to Squigoroth, and finally when the dust settled after the cataclysm he has made his home in Tranquility. He's a writer, sailor and fisherman by trade, though his reverence for Akwal is deep and he will act as a priest as needed. The ork runs the Squid's Quill publishing company in Oceanus where he continue with his love of knowledge.

Tsaran the Sly

Tsaran's tale is one shrouded in enigma and mystery. He is known to be an associate of the Cartel and wears a mask akin to the face of a corpse. The Dealer first popped up on the map working in the Plagued Lands of Mycelyix, selling Rot to the Mycelyites who are quite fond of its effects. While on the island, it is supposed that he lived in the winding network of caves and tunnels below, for none ever could find a residence that he openly claimed. As life on the island grew more busy and less private, the Dealer moved out to a smaller island of Mycelyix where an ancient library was being restored by the order known as the Stricken. From there, the Dealer continued to sell to the island and expanded his business to Whitecrest, Eventide, Anera and Ironshard. At some point, likely around Lesh's dominion of the main island, the Dealer dropped off the map. After a month or so, he was seen once more in Whitecrest, Ironshard, and then Defiance. His business kept up, and he remained as untraceable as ever. As business grew, the Dealer expanded to the Plagued Village, Clan Squigoroth, Thyvor, Luminara, and Ulvene Hiet. When the cataclysm hit, the man was making thousands of Crimin off of his Rot business alone.

After the cataclysm, he has been seen in scattered places about the map, though no one can say for certain where his base of operations is. He's said to be planning to restart his business and there is a rumor of his residence in Tranquility.