Evorga

Introduction
Evorga, the oldest continuous faction of Templhelm, it has seen all the great events of the lands, it has risen and fallen as the world passed it by, though has managed to stay intact with all this turmoil going on around it. The gods must be on the Evorgans side... ...Or at least Wildaven is.

Evorga - Where does the name come from you ask? Only a few know, try to find them.

Coat of Arms & Flag
 http://assets.enjin.com.s3.amazonaws.com/users/3721544/pics/full/3165321.jpg

The flag of Evorga depicted above, and the coat of arms shown below. Both these designs, and slight variations have been used throughout Evorga's history.

http://assets.enjin.com.s3.amazonaws.com/users/3721544/pics/full/3165234.jpg



History
Evorga has had a long history, founded in the time of Zeolix, the faction has contributed to the history of Templehelm almost constantly since then, it's constantly changing, and constantly growing.

Founding

Evorga was founded by King David within a ruined castle surrounded by jungle, and with a small grove in the centre. This settlement was first named Evorga, and then the name changed to Old Evorga as time passed and the Evorgan people relocated to newer lands. The founding of the faction took place due to a recent event at a shrine to Wildaven, where King David was commanded to start a faction dedicated to the wild. How this took place is as follows: Prior to founding Evorga, King David had been wandering the lands of Templehelm, and for a short while stayed in the faction of Varden (who Evorga later enemied, the reasons of which will later be explained). During the short stay in Varden, while at a shrine to Wildaven, he was visited by her sacred wolf, Luna, who spoke with him and advised that he should relocate to the jungles to start a faction dedicated to Wildaven.

The early faction

Age of Zeolix

Zeolix effected Evorga and it's surroundings greatly in it's early life. Evorgans were attacked by hoards of Zeolix's minions many times while rebuilding the ruin that Evorga was founded on, and continued to be attacked right up until he was sealed(*Was Zeolix sealed? I think he may have been confined to the void?). An old building within a neighbouring jungle to that of Evorga's was also used as a temple of Zeolix. Prior to it's occupation it was known as Gypsy Tower, and was built and inhabited by a Wildaven named MadGypsy. This structure is thought to have been where many attacks on Evorga were based from, and following the sealing(*?) of Zeolix was returned back to it's previous state by Evorgans aided by Wildaven (Zeolix had peppered the structure with bedrock, the closest substance to the end, so this had to be removed by a higher being).

War against Varden

This took place during the age of Zeolix, it began when an Evorgan party of explorers was attacked and destroyed outside the 'Great Box' of Varden, by it's military. Those within Varden claim that they thought the armed men heading for their settlement were going to attack, which is pure un-proven speculation according to Evorgan sources, who claim Varden had declared war on the faction for financial gain. This war was fought on and off in many skirmishes, and eventually came to an end when the faction of Varden fell under the weight of the many strains and pressures it had been put under by Evorga and a collection of their allies.

Dragon Age

Evorga played a large role in defeating the dragons, as by this time Evorga was one of the largest factions in Templehelm. During this time, dragon eggs were scattered around Templehelm, and King David had managed to amass a collection of 14 of the eggs by the end of the age. This collection was acquired by Evorgan search parties and trade agreements with allies, though it unfortunately often drew the dragons to fight at Evorga. One of the most notable occurrences was one of the large battles fought by the Evorgans aided by numerous allies, against the dragons who had come to attack the faction. By the end of the battle an estimated 7 dragons had been killed, and three of the four main towers of Evorga were burning. This is thought to have been the point when the dragon war began to end.

The fall of Armistice

Evorga had a small part to play in the fall of Armistice. The Evorgans had been hosting secret meetings (which can now be disclosed so long after the event), with various kings of Templehelm who were conspiring to destroy Armistice. Armistice had a monopoly on many aspects of life within Templehelm at this time, it had by far the greatest military, and also had full control of the unified market, so wasn't popular with other kings of Templehelm.

War with The Reborn The Reborn was a small faction, under control of [Kevinlol1?], and like Evorga, the Reborn also followed Wildaven. It was set up within sight of the settlement of Evorga, so angered many Evorgan citizens because it was seen to be on Evorgan soil. King David first offered to make a deal with The Reborn for them to relocate, an offer which was refused and lead to a very long war taking place. During this war, those within the reborn used mainly guerrilla tactics, often hiding in the trees around Evorga to rain arrows down on Evorgan citizens to destroy moral, and loot the faction for Crimin. While the Evorgan military (with the help of allies) often stormed into the land of The Reborn for raids and full on battles to cause as much destruction as possible. At one point, an ally of Evorga [Kbrcandman?] built a large wall surrounding the faction of The Reborn, which blocked them inside their land. This only resulted in a small amount of The Reborn escaping, and setting up camp West of Evorga, to launch more attacks from.

Eventually The Reborn lost so much power that they couldn't keep all of the claims they had on their land, so the great walls and smaller structures of the faction were destroyed with TNT donated by Magnus of Quillborn, an Evorgan ally. This was the end of the war, the people of The Reborn didn't return, and the Evorgan people were left in peace.

Relocation

The Old city of Evorga soon became to cramped because of the ever growing Evorgan population, illness effected the populace and many were forced to move. Settlements relocated to include: Nightfall, Treenachie, and most predominately South Leaf. Other areas were claimed by Evorga such as the sacred tree (in the jungle close to Gypsy Tower), and various outposts, many of these places had Evorgans stay in for short periods.


 * Shades

Deikotas

During the Deikotas, the faction fell into disarray, bandit hoards stole from the treasuries and the great riches of Evorga were lost. The cities fell and the people were scattered to the four corners of the world, completely disorientated by the changing landscape. Wildaven offered no help during this time, which led many Evorgans to leave Templehelm, in search of safer lands with kinder gods. King David spent most of his time within a jungle ruin following the breakup of his faction, he drank what little Rot he had left, and then struggled through withdrawal from the substance. The High Knight Quercus also used this place as his refuge, and prevented the death of the old, drug-addicted king on many occasions. This ruin is located within The Deep Woods, close to the new location of Evorga.

Post Deikotas


 * Cultists

Hierarchy within the faction
There have been two different structures of government/hierarchy within Evorga over the course of it's lifetime.

The Old Hierarchical System

Previously Evorga was an absolute monarchy, with King David as the monarch. This had allowed for many ill advised laws and decisions being made, the most notable of which is the legalisation of Rot in Evorga. The lower members of the faction had little say in the external affairs of the faction, or the larger internal affairs, though the Knight Quercus is often rumoured to have been an unofficial equal to the king.

The Modern Hierarchical System

Since a merger with the faction of Treenachie, King David now shares power equally with King Oakson. The kings are strongly advised by the High Knights of Evorga, Quercus and Mystiko. The word of the kings is absolute, and the lesser members of Evorga do not usually effect foreign affairs or major internal decisions.

Laws
Evorga is not known for it's well structured laws, though it is known for the occasional misguided law made by King David. There are multiple smaller laws (or guides for Evorgan conduct), which are written within the 'Evorgian Code', a book given to Evorgan citizens when they first come to Evorga. These are rough laws for Evorgans, and may or may not result in punishment, depending on the severity of the crime, and the mood of whichever king has been notified of the crime.

Since the Evorgian Code was written, two main laws have been passed within the faction, they are as follows.

Legalisation of Rot
During King David's time of addiction to the substance of Rot, and while Evorga was still an absolute monarchy, he passed a law to legalise the substance of Rot in Evorga. At the time, this substance was banned in many other regions of Templehelm, and the act had terrible consequences for Evorgan foreign affairs, Thyvor for example placed trade restrictions on Evorga due to it. This legalisation however did help increase Evorga's wealth, as South Leaf (one of the Evorgan settlements at the time) became a hotspot for the sale of the substance, the Cartel operated there just as any other business would in Evorga, and the money made went straight to the Evorgan treasury.

Balance of Power between the two Kings
During the merger of Evorga with Treenachie, a law was passed to maintain the balance of power between King David, the founder of Evorga, and King Oakson, the founder of Treenachie who merged with Evorga. One of the many clauses in the law states that: 'All decisions made by one, must be corroborated by the equal, though all decisions disagreed upon must be put before the Royal Advisors.'

Initially, each king did have a greater say within their original settlements, Oakson had greater say within the settlement of Treenachie, and David within the settlement of Evorga. However, following the Deikotas both settlements were destroyed, so the kings agreed to simultaneously rule a single, larger settlement that was to be built for the people of Evorga.

This law has been upheld by both kings since it was signed, and is thought to have brought greater stability to the faction. King David is now unable to make decisions that could damage the reputation of Evorga (such as the legalisation of Rot), and there is now also a larger concentration of Wildaven's within the faction due to the merger that took place alongside the law.

Millitary
A trained military within Evorga has never been large, at times there have been specific Evorgans who took on military roles, though this is unusual. The military usually comprises of armed Evorgan citizens who have little training, under the command of the Knights or Kings. Evorga has little use for a large military, as they try to stay out of most wars, though will fight if it is needed.

Wars participated in

 * Against Varden
 * Against The Reborn
 * Various admin Archs

The Evorgan Fleet

 * Admiral Mystiko
 * Admiral Falcon

Evorgan Principles
Many of the principles held by the Evorgan people are written down in a codex named 'The Evorgain Code', this book can be found in many libraries across Tempehelm, including the Glint Library, The Evorgan Library, and the Thyvorian Library. It offers guidance as to how a follower of Wildaven should spend their life, and details the laws of Evorga. In some cases, if neither king is there to offer guidance, the Evorian Code can be used to settle internal disputes amongst the Evorgan people.

Evorgans are taught to help any traveler that finds themselves in our lands, the jungles are easy to become lost in, so we will guide any through that need aid. We also offer asylum to many of those in Templehelm who may otherwise be imprisoned (Mystiko for example, supposedly heir to the Thyvorian throne, found asylum in Evorga, after being banished from Thyvor). This policy of asylum has caused trouble within Evorga also though, as often these can be dangerous people, at one stage there was an attempted overthrow of King David, led by one of those who found asylum within the faction. ((SAC_Powerpaok?))

Current Evorgans of Note
King David of Evorga, Templehelm Librarian, Glint nobility.

King Oakson of Treanachie. -One of the champions of Wildaven.

High Knight, Templehelm Librarian, Oracle to Wildaven, advisor to the Evorgan kings, Quercus.

High Knight, advisor to the Evorgan kings, Admiral, King Mystiko of Montecristo, heir to Thyvorian throne.

Past Evorgans of Note
High Knight and Regent, Arwyn -Later Queen of Glacikaldr.

High Knight, King Runt66 of Jade.

High Knight, King Fortier of Ceasaros -One of Wildaven's champions, ex-Quillborn.

High Knight, Lady, ArtemisMoon_

Knight, King Owl of Nightfall

Knight, Jackal -Later of Quillborn and Thyvor

Knight, Admiral, Falcon

Dwood17 -Later a Thyvorian architect

Mergeojitsu

Luna

Solomon